Olive Sound Design

650.868.7109  jscolieri@olivesounddesign.com

 

Audio for all media and formats

Dialog, Sound Effects & Music

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2013.0520: Gary Rydstrom Interview - USO Project

 

 

2013.0508: Amazing sounds from the Lyre Bird – Nature’s sound effects library!

David Attenborough presents the amazing lyre bird, which mimics the calls of other birds - and chainsaws and camera shutters - in this video clip from The Life of Birds. This clever creature is one of the most impressive and funny in nature, with unbelievable sounds to match the beautiful pictures.

 

 

2013.0228:  Can You Hear Me Now?

Posit Science’s brain training exercises focus on auditory processing. They speed up and sharpen auditory processing so that the brain does a better job of taking in, interpreting and remembering what you hear. 
Prior studies have proven these auditory processing exercises enhance memory and attention. Now, a new study conducted at Northwestern University and published in Proceedings of the National Academy of Sciences confirms Posit’s exercises directly improve hearing. In the study, adults between ages 55 and 70 who trained with our auditory exercises were able to pick out 41% more words from background noise than those in the control group. Check out the article in TIME above.

 

2012.07.20:  When the Beat Goes Off

There are rhythms inherent in the human brain which may affect our musical rhythm… On average, he anticipates the beat, and plays ahead of it, 16 milliseconds ahead — less than the time it takes a person to blink, or a dragonfly to flap its wings. What the physicists want to know is: Are these errors random, or correlated in a way that can be expressed by a mathematical law?

 

2012.07.10:  Hearing the Sounds of the Northern Lights

A team of scientists from Finnish Aalto University reports that they were able to record the sounds made by the Northern lights for the first time.  The team located the sound sources by installing three separate microphones in an observation site where the auroral sounds were recorded. They then compared sounds captured by the microphones and determined the location of the sound source.

 

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2011.11.28:  Seeing the Sounds of the Sea

Mark Fischer’s visual representation of sea mammals songs:

 

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2011.11.16:  Interactive Audio for the Web

A wealth of links, Virtual Museum of Sound Toys, Sodaconductor, Glass Engine and more!

 

2011.11.14:  Interview with Guy Whitmore – Adaptive Music

“I have to say, dealing with transitions may be the single most challenging aspect of adaptive scoring. How do I get from this music to that music when I don't know exactly when it's going to happen?? It's just as much a musical question as it is technical question. In fact, working with adaptive music is changing the way I think about music. I think in terms of music 'cells', and how to get from cell to cell. If a transition needs to happen within 3 seconds of when it's called, you have to start looking at every other measure as a possible transition point.”

 

2011.11.04:  Tuning In – Combining Vision with Sound

One cool instance of this involved a scene where the player approaches a burning car. Audio design set up two burn layers and provided direction for the experience of approaching the car.  I was able to put three variable hooks into the audio loop (low pass filter, volume, and reverb wet/dry mix) and drop in different versions of the burn loops and tweak parameters, jumping between FMOD Designer and vForge fluidly. Being able to hear the implementation right in the editor helped me pick the best assets, the best positioning, and the best parameter configuration to achieve the effect.”

 

2011.11.03:  Composing for Film – Paul Haslinger

 

 

2011.10.31:  GameSoundCon 2011 – Pyramid Studios, SF -- November 11-12, 2011

The Premier Conference on Game Music and Sound

 

2011.10.24:  Museums and Mobile online Conference III – October 24-26, 2011  

 

2011.10.23:  How to create a seamless mp3 music or ambient loop

Is this not frustrating?  That little silent gap at the end of an mp3 so you just CAN'T loop the music!

I've found the only way around this is the following, [and on a PC]:

           

1.      Download Audacity

2.      Download Lame for Audacity

3.      Download the mp3loop.exe utility

4.      At the cmd prompt (Start, Run, type in 'cmd') do this:      

a)      H:\> C:

b)     C:\> cd Program Files

c)      C:\Program File\> cd Lame For Audacity

5.      This folder should contain lame_enc.dll, the wav loop you want to process and mp3loop.exe

6.      Then at the cmd prompt again, type in (for example):

mp3loop Loop.wav -V6 --vbr-new -q0 --lowpass 17 -b160  -m s --resample 44.1 --athaa-sensitivity 1

7.      The new and perfect mp3 loop should show up in this same folder